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Eynesbury Church of England Primary School

Eynesbury Church of England Primary School

Love to learn, learn to love

 

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Computing

COMPUTING (ICT) 

Our overall aim with Computing is to integrate the computer into the everyday learning activities of the school. To help us achieve this we have a computer workstation in each classroom. There is an interactive board in every classroom. All computers are networked. We have two further laptop trolleys with half class sets of laptops. We are exploring using iPads as a teaching and learning tool. 

CURRICULUM INTENT

 

 A balanced computing curriculum at Eynesbury CofE Primary School enables the children to develop their understanding and use of technology through practical and exploratory opportunities using deliberate practice to develop their understanding.

As they move through school, they develop an understanding of how technology and digital systems work. Children develop their digital literacy, showing that they know how to use technology respectfully and safely.

Children engage and develop a deep understanding of computer science, knowing how to develop and create their programs for a range of purposes.

The computing curriculum aims to develop children as computational thinkers to enable them to solve problems across the whole curriculum and life in general.

 

The national curriculum for computing  aims to ensure that all pupils:

  •  can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
  • can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
  • can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
  • are responsible, competent, confident and creative users of information and communication technology

 

CURRICULUM IMPLEMENTATION

 

Pupils are taught using a range of well known software including Word, PowerPoint and Excel as well as a range of online resources such as Scratch.  This software enables children to be taught effective computing skills for life in word process and formula writing alongside more specific skills in coding and programming.  Each child has access to the internet and is taught how to use it appropriately and safely alongside how search engines and websites operate.  Internet safety is taught regularly at an age appropriate level and forms the basis of all Computing learning. Children are also taught about vocabulary linked to computing and key skills for life including touch typing. Computing is also cross-curricular, progressing children's learning in all areas of the curriculum.

 

Key stage 1

Pupils are taught to:

 

  • understand what algorithms are; how they are implemented as programs on digital devices; and that programs execute by following precise and unambiguous instructions
  • create and debug simple programs
  • use logical reasoning to predict the behaviour of simple programs
  • use technology purposefully to create, organise, store, manipulate and retrieve digital content
  • recognise common uses of information technology beyond school
  • use technology safely and respectfully, keeping personal information private; identify where to go for help and support when they have concerns about content or contact on the internet or other online technologies 

 

Key stage 2

Pupils are taught to:

  • design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems; solve problems by decomposing them into smaller parts
  • use sequence, selection, and repetition in programs; work with variables and various forms of input and output
  • use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs
  • understand computer networks including the internet; how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration
  • use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content
  • select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information
  • use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact

 

CURRICULUM IMPACT

By the end of each key stage, pupils are expected to know, apply and understand the matters, skills and processes specified in the relevant programme of study. At Eynesbury we use summative assessment (based on the objectives in the 2014 National Curriculum) to determine children’s understanding and inform teachers planning. Parents are informed of their child’s attainment in their childs end of year report.

 
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